IN THE CLOUD... It's been the slogan for data centers, applications / Software (SaaS), services, infrastructure (IaaS), and many other aspects of IT. Now we have Gaming in the cloud.. or Gaming as a Service (GaaS)? Is this the future?
This is more than just a Steam platform... this is essentially taking the hardware and processing of the game out of your living room, console/PC... and placing it in the hands of those running the cloud service. You just have a monitor device and "controller" to connect to that service... and your monitor / screen just feeds you the visual of what's happening. All the processing of the game happens in someone else's datacenter. It's certainly different... but that means entire monthly service contracts to use the service instead of owning the console or pc. Certain services are gaining more popularity... but this hasn't fully entered the main stream yet.
What are your thoughts? Is this the way of the future? It certainly is for many companies moving their datacenters and workloads into the cloud. But what about gaming?
Thoughts, comments? Post it up!