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Messages - CreepinDeth

#511
Wow, good job Valve. It still hasn't pushed me to play more games (that's more because I'm busy with life) but I love the idea.
#512
Quote from: BLUEVOODU on May 22, 2018, 09:51:08 PM
@targetrasp lol... nothing is wrong in reality.   Google pretty much owns the world.   

Just give in to our Google overlords already. You'll be fine, lol.
#513
Retro Gaming and Hardware / Re: Neo Geo Mini
May 22, 2018, 10:20:10 PM
I'm kind of torn. I'm going to want to open this to play but I also want to keep it sealed because I'm a collector. Hopefully they're not so limited so I can pick up two.
#514
Retro Gaming and Hardware / Re: Neo Geo Mini
May 21, 2018, 09:23:02 PM
I believe the Mini has extra ports for more controllers if you want to do multiplayer.
#515
Retro Gaming and Hardware / Re: Neo Geo Mini
May 20, 2018, 03:23:29 PM
Quote from: targetrasp on May 20, 2018, 10:26:36 AM
That's cool, although is the arcade cabinet part really necessary? Its not a dealbreaker by any means, just seems like a way to push msrp up.

Someone should be sure to mention when they set a release date or when preorders open up.

I think the arcade cabinet parts makes it a much cooler novelty than any of the Nintendo releases. I don't expect them to use high end Sanwa parts, so I don't expect the price to be astronomical. Plus, you don't need a TV, which is always nice.

I'll keep an eye on the release date and price.

As for long plays, these devices are not meant to be for that, they're novelties. Publishers just release higher end versions on consoles which are meant for longer play sessions.
#516
Retro Gaming and Hardware / Neo Geo Mini
May 20, 2018, 02:23:10 AM
Now this is something I can get behind. SNK is making a mini version of the Neo Geo MVS arcade cabinet called the Neo Geo Mini and comes with 40 preloaded games.

No date or price announced yet but this thing is looking mighty sweet.  ;D

#517
Quote from: targetrasp on May 18, 2018, 09:56:11 PM
I don't know about soundtrack but the using Cage the Elephant's "aint no rest for the wicked" for the intro to Boarderlands was as good as anything I've seen, definitely up there with Breaking Benjamin in Halo

That counts. Tony Hawk's Pro Skater 2 has one of the best compilation soundtracks ever. GTA comes close but THPS2 brings back so many memories.
#518
General Discussion / Re: Non-gaming hobbies
May 19, 2018, 12:35:24 AM
Quote from: targetrasp on May 18, 2018, 09:51:20 PM
@CreepinDeth 69' RS/SS is my most favorite car out there.
I would also kill for a 1969 ZL-1

aw yeah, high five! You have great taste.
#519
General Discussion / Re: Non-gaming hobbies
May 18, 2018, 09:13:34 PM
PC building is definitely a hobby of mine as well. If I could build a computer once a month I would, lol. I have parts lying around my place and in storage. Need to start organizing and getting rid of older stuff soon to make way for more things.

I'm also into cars but not as much as I used to be back when I was younger. I also don't have any space to work on them even if I wanted to. I do want to own a '69 Camaro SS one day. I might have one commissioned.
#520
That's why I stick with the Pixel and the Nexus before it. Stock Android is sooooo much better than the other crap other manufacturers use. I personally prefer it over iOS. iOS is just so blah to me and isn't as flexible.
#521
General Discussion / Non-gaming hobbies
May 18, 2018, 01:13:43 AM
I saw Kinikko likes to knit and that's pretty cool. I personally really enjoy music, so I tend to collect headphones. I have quite a few in my collection and always take time to listen to them. I just wish it wasn't so expensive, lol. But I really love to nerd out on audio. And if there's one thing that I like to collect more than games, it's music.

Do any of you have hobbies that are just as big, or bigger, than your gaming hobby?
#522
General Discussion / Re: My Knits!
May 18, 2018, 01:09:14 AM
These are awesome! I really like the turtle.  :)

As for prices, you want to see first how much it costs you in materials to make one and then figure out how long it takes as well and then give yourself an hourly rate or something similar. You then add those amounts together, that way you'll make a profit rather than lose money on them. Unless you enjoy just making them and having them available for anyone who wants to buy one. In that case, you can set a price that you feel is fair. Like $5 for example for a small item and $10-20 for the bigger items.
#523
Not a bad idea. I might do that this weekend when I get some more time.
#524
Quote from: Jack on May 17, 2018, 07:47:31 PM
I just wanna play my N64 favorites in HD, man.

I highly recommend an emulator then. It actually renders the games in higher resolutions rather than upscaling like the (S)NES Classic.
#525
Quote from: BLUEVOODU on May 17, 2018, 04:27:32 PM
Per everyone's recommendation, I will try an external hard drive at some point. Really... those used to be limiting factors (bus and speed)... but I guess it's not anymore.

eh, it still kind of is. That's why having an external isn't such a downgrade because the internal drive is limited by bus speeds. I've seen articles where people have installed SSDs and the result was not much different than a 5400RPM drive. For some reason, Sony has capped it at the kernel level (Same with PS3.) And now that I think about it, this could be why, to keep the experience the same so you don't notice much of a difference.
#526
Can you still request facebook friends for more candy and extra stuff? That also turned me off a bit. Kept getting so many notifications and all candy crush requests.
#527
Quote from: BLUEVOODU on March 02, 2018, 12:03:28 AM
There has to be a Candy Crush Topic

Does there? Does there really?  :P

That's all I got, lol. I used to play it but it's a definitely a free to play game that wants you to purchase upgrades to keep going. There's only so much fun I can get out of that.
#528
Thanks Kinikko!  :)
#529
Aw, thanks BV! I appreciate it. But no worries about not knowing, it's all good.

The digital cake was delicious!  :)
#530
Retro Gaming and Hardware / Re: DF Retro
May 15, 2018, 09:44:27 PM
The Doom episode is great. I think that was the first episode?
#531
Quote from: BlastMode7 on May 15, 2018, 06:18:19 PM
Quote from: CreepinDeth on May 14, 2018, 10:13:13 PM
Is there a list? I would be interesting in seeing to see if it makes sense for me to go ultrawide (and if there isn't a list, maybe we should start one on this board.) I do like having the extra real estate for work as well like Targetrasp mentioned.

Consoles aren't that powerful but devs are still making it happen one way or another because it's a great bullet point to have on the box. The latest 1080Ti/Vega64 graphics cards come really close at playing a lot of newer games in 4K/60FPS as well. I see that gap become even smaller with the newer cards this year.

Here's a list, not sure how complete it is.

http://www.wsgf.org/mgl/uws

But yeah, they're making it work on consoles with things like checkerboard rendering and upscaling. There's no comparison between native 4k and what they're doing on consoles. The cost to play native 4k @ 60FPS is very high and most PC guys seem to be more interested in higher frame rates with a higher refresh that 4k resolution. That's different for consoles since 21:9 TVs aren't really a thing. However, I'm seeing more and more people connect their latest gen consoles to monitors.

Cool, thanks for the list. I'll check it out.

As for console 4K, a lot of games are starting to do native, not all of course but as devs get more experience, you'll see that number increase. I agree, upscaling in any form is not as good as native but devs can have console do upscaling and PC go native. Yes, cost at the moment is prohibitive to some players but once these new video cards come out, I see that being less and less. I guess we'll seee in a year or two.
#533
I think every board needs to have a topic like this. I've been listening a lot to the Katamari Damacy OST (always brings a smile to my face, it's so weird!) and the Castlevania: Symphony of the Night OST. The SotN soundtrack is just so amazing, it's one of those soundtracks where I hear a song and pretty much know exactly what level I'm in.

Castlevania: Symphony of the Night

#534
Happy Belated Birthday Mai!

Glad to hear you had a good day.  :)

I forgot to put my birthday info in my profile, lol. I've been meaning to go back and add more.
#535
Is there a list? I would be interesting in seeing to see if it makes sense for me to go ultrawide (and if there isn't a list, maybe we should start one on this board.) I do like having the extra real estate for work as well like Targetrasp mentioned.

Consoles aren't that powerful but devs are still making it happen one way or another because it's a great bullet point to have on the box. The latest 1080Ti/Vega64 graphics cards come really close at playing a lot of newer games in 4K/60FPS as well. I see that gap become even smaller with the newer cards this year.
#536
Retro Gaming and Hardware / Re: DF Retro
May 14, 2018, 08:21:03 PM
The latest episode dropped and it's about the Sega Genesis Nomad, the predecessor to the Switch. Great comparisons between the two and not sure why it never occurred to me how many things were done there first before the Switch nearly 25 years later.

#537
UHD=4K when it comes to monitors and TVs. So, yes, you're correct.
#538
General Discussion / Re: Sup.
May 14, 2018, 06:23:28 PM
Aw yeah!!

Very happy to see you join Mega. Welcome to the boards.  :)
#539
Definitely needs some clarification. One is an aspect ratio, the other is a resolution (amount of pixels HorizontalxVertical)

Ultrawide=21:9 aspect ratio
4K=3840x2160p resolution (traditional 16:9 aspect ratio that all TVs and most monitors come in)

3440x1440 is an Ultrawide aspect ratio as you mentioned. However, this can still be called a 1440p monitor because the vertical amount of pixels doesn't change, just the horizontal pixels. A 4K ultrawide would be 4300x2160? That's my guess based on some fuzzy math but I hope you get a clear picture of what an ultrawide 4K monitor would be like.
#540
Ultrawides will only gain traction if game devs start supporting it more. Because of consoles, you're probably going to see more games have 4K resolutions over ultrawide aspect ratios. However, I wouldn't be suprised if 2160p ultrawide monitors become more of a thing.